![]() And he maintains a constant presence in the dialogues between characters you can take part in while walking about town. From your very first date with him Sunders manages to establish that he is a narcissist who only gets by because of his looks, and a trusted advisor to him warns you that he'll chew you up and spit you out. The game also does an excellent job of introducing its main villain. Don't get me wrong, that's also bad, but it's easier to ignore. The enemies can be a bit frustrating, but the game spams you with heals enough that this becomes less of an enemy design issue and more of a game design issue. it's somewhat difficult, and the theming behind each area is clear and well implemented. The gameplay, while it can get a bit stale at times, is still quite engaging. This is the key to writing compelling LGBTQ+ characters. ![]() It's not subtle but it's also not in your face and the characters are more than their genders or sexualities. I love this, it's representation done so well. It does LGBTQ+ representation wonderfully, having not one but *three* non-binary characters from all walks of life, being able to choose what pronouns your character goes by without it interfering with who you can date, and characters just casually being mentioned as gay. It is genuinely so much fun, I have very little interest in dating sims but BD is a huge exception with its incredibly compelling characters mixed with its roguelike gameplay. Okay, with that out of the way, I love Boyfriend Dungeon. I cant wield the non-binary masochist so i hate it
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